The use of game elements in non-gaming contexts, such as education.
Use in Classroom
Teachers can use gamification strategies, like points, badges, and leaderboards, to motivate students and make learning activities more engaging and interactive.
South African Teachers
The use of game elements in non-gaming contexts, such as education.
Teachers can use gamification strategies, like points, badges, and leaderboards, to motivate students and make learning activities more engaging and interactive.