Lesson Plan Title:
Grade R Coding and Robotics Lesson Plan: Create, Test, and Execute a Set of Robotic Instructions
Materials Needed:
- Interactive whiteboard or projector
- Tablet or computer with kid-friendly coding applications (e.g., ScratchJr, Tynker)
- Simple robots or robotic toys for kids (e.g., Bee-Bot, Blue-Bot)
- Large piece of paper, markers, and stickers
- Small objects/toys to act as obstacles for the robots
- Printed coding cards or symbols
- Clean and unobstructed floor space for robot movements
Learning Objectives:
- Understand the basic concept of coding instructions.
- Create a simple sequence of commands for a robot.
- Test and modify the set of robotic instructions based on the robot’s performance.
- Execute the final set of instructions to complete a task.
Vocabulary:
- Code – A set of instructions for a computer or robot.
- Robot – A machine programmed to perform tasks.
- Command – An instruction to perform a specific action.
- Sequence – The order in which commands are given.
- Execute – To carry out a set of instructions.
Previous Learning:
Students have learned basic directional concepts (left, right, forward, backward) through classroom games and activities. They have also been introduced to the idea of following step-by-step instructions.
Anticipated Challenges and Solutions:
- Difficulty Understanding Commands: Use visual aids and physical demonstrations to make each command clear.
- Coordination in Entering Commands: Pair students to promote teamwork and provide additional guidance.
- Attention Span: Keep activities short and interactive to maintain engagement.
Beginning Activities (4 minutes):
- Introduction (2 minutes): Gather students in a circle on the floor.
- Explain that today they will be learning how to give instructions to small robots.
- Show a simple robot (e.g., Bee-Bot) and explain its basic functions.
- Activate Prior Knowledge (2 minutes):
- Discuss familiar directional commands (left, right, forward, backward).
- Ask students to demonstrate these commands by moving in the classroom space.
Middle Activities (32 minutes):
- Direct Instruction and Demonstration (10 minutes):
- Creating Commands: Demonstrate using coding cards to create a sequence of commands for the robot.
- Testing Commands: Run the robot to see if it follows the commands correctly.
- Modifying Commands: Make changes if the robot does not perform the intended actions.
- Guided Practice (10 minutes):
- Divide students into small groups.
- Distribute simple robots and coding cards to each group.
- Facilitate the groups as they create and test their sequences.
- Independent Practice (12 minutes):
- Groups refine and finalise their sets of instructions.
- Each group takes turns executing their commands in an obstacle course setup on the floor.
- Encourage students to watch and learn from each other’s sequences and robot performances.
End Activities (4 minutes):
- Exit Ticket Activity (4 minutes):
- Gather students back in a circle.
- Ask each group to share one thing they learned about giving instructions to robots.
- Use stickers or tokens to reward engagement and successful completion of tasks.
Assessment and Checks for Understanding:
- Observation: Monitor group interactions and individual participation during activities.
- Questioning: Ask students questions about their sequences and the results.
- Performance Task: Evaluate the final executed sequences of commands by each group.
Differentiation Strategies for Diverse Learners:
- Scaffolding: Provide step-by-step guides and extra support for students who need help understanding the concepts.
- Pairing/Buddy System: Partner students of varying ability levels to promote peer learning.
- Extension Activities: Offer more complex challenge cards for advanced students to extend their learning.
Teaching Notes:
- Emphasise the importance of trial and error in learning how to code.
- Encourage teamwork and collaborative problem-solving.
- Provide positive reinforcement to build confidence and enthusiasm.
- Ensure all materials are accessible, and consider any physical disabilities in the layout and tasks.
- Consider using adaptive technology or support tools for students with learning disabilities.
By following this lesson plan, students will gain a fundamental understanding of coding concepts and the process of creating, testing, and executing instructions for robots.